Pay in installments of $7.35 with
,
and
Shipping Estimate
USA
- USA
- CAN
- USA
- CAN
Ships within 48 hours · Estimated delivery Jul 15 - Jul 20
For Your Every Summer RSVP, with Code: SUMMER15
Description
control solutions pramitol 25e herbicide Pramitol 25E HerbicidePramitol 25E Herbicide Pramitol 25E is a non selective herbicide that works by killing the leaves and root systems of weeds, grasses and other perennials. The active ingredient in Pramitol is prometon (25 % by weight) which is a photosynthesis inhibiting herbicide. Prometon will leave behind bare, sterile soil. Pramitol is a total weed control and should be used only where barren soil is desired. This bare ground weed control is perfect to use along
Pramitol 25E Herbicide
Pramitol 25E is a non-selective herbicide that works by killing the leaves and root systems of weeds, grasses and other perennials. The active ingredient in Pramitol is prometon (25 % by weight) which is a photosynthesis inhibiting herbicide. Prometon will leave behind bare, sterile soil.
Pramitol is a total weed control and should be used only where barren soil is desired. This bare ground weed control is perfect to use along fence lines, buildings, work yards and anywhere you need complete weed control.
SpecificationsAgriSolutions
- Bare ground weed control
- Active Ingredient: Prometon - 25%
- Inert ingredients: 75%
- Non-selective herbicide
- Kills weeds pre and post emergence
- Absorption of Pramitol through the foliage and roots kills weeds, grasses and all plants
- Dry soils can prohibit movement of herbicide to the roots and produce poor weed control
- Pramitol 25E will leave behind sterile soil for up to one year to prevent new weed growth
- For use where you want bare soils
- 1 Gallon / 10,000 sq. ft.
- Use as directed for complete weed control
Shipping Notes
- Free Standard Shipping on $100+ Orders to the USA.
- Except Preorder products are shipped in 48 hours.
- Delivery to the USA:
- Standard Shipping : 3-10 business days
- If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
- Please click here for more details>>> Return & Exchange Policy
4.1 ★★★★★
Based on 1226 reviews
Sort
Product Reviews
★★★★★ 5
Really good
Format: Paperback
Awesome stuff
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 14, 2026
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 3, 2024
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 4, 2025
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true.
The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 16, 2025
★★★★★ 5
MUST HAVE for game devs
Format: Paperback
Fantastic book about the theories of what makes a game feel good and fun to play. I'd be doing the author a disservice if I attempted to explain it myself, just purchase the book and read it for yourself. Written very well and easy to understand even while going into very complex and intricate explanations.
I'd say that this is a must have for any game developer. Hell, even for those who are just interested in learning more about games.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 17, 2017